To simplify it as much as possible you are always.
Fallout 4 siding with the institute rewards.
For fallout 4 on the playstation 4 a gamefaqs message board topic titled siding with the institute and lowkey claiming the moral high ground.
The institute makes a small appearance in fallout 3 in the form of two of their members during the replicated man and the cit is mentioned in fallout.
Surely the institute gives you some badass science weapon or something and not just synth relay grenades.
And the institute you get a power armor paint job which fittingly is in the traditional institute white and red.
Fallout 4 best legendary weapon armor farming 7 best loot lock locations best farming guide duration.
New vegas in mr.
In fact the only quest reward here you can t get if you side with the institute in the end is a t60 jumpjet which you can build yourself.
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In fallout 4 the institute makes a full appearance as one of the major factions in the game.
It is also mentioned in the fallout 4 add ons far harbor and nuka.
Eventually you will recieve a.
The only differences are who you can do quests for after the end clip.
To get anything from the institute you must save your the synth version of your son that little boy.
If you sided with the institute they ll remain a travel destination and you ll be able to complete the side quests for any remaining faction that you don t destroy.
Afterwards he will give you a quest which you must complete.
There are no slides and nothing else every other story has its own ending you re free to explore the world afterward.
There are no rewards to speak of for siding with any of the factions.
That s all of the endings for fallout 4.